4K PC version of Need for Speed coming soon and it will include manual transmission

by on February 15, 2016

Stephan Jukic – February 15, 2016

As recently announced by game-maker Electronic Arts, the PC version of Need for Speed will be hitting shelves on March 15th. The company also put out a “PC Reveal” promotional video which uses the song “Get Low” to show off how the new PC game looks, with footage from the video clip being representative of what gamers will actually see in the new Need for Speed game, according to EA.

The company’s promotional video also clearly confirms how the PC version of Need for Speed will support gamepads like Xbox One controllers and steering wheels from companies like Logitech, Thrustmaster or Fanatec.

Furthermore, in a recent blog post, developer Ghost Games also confirmed that Need for Speed PC will run at higher frame rates on PCs than on consoles, as long as said PCs can handle the FPS. More simply, the new game offers an unlocked frame rate and the capacity to offer up 4K visuals to those with UHD-capable GPUs and of course, an appropriate 4K UHD monitor.

Ghost also confirmed that the Need for Speed PC version gives users the opportunity to use a manual transmission, which has been something heavily discussed by fans of NfS. The manual transmission will also come to Xbox One and Playstation 4 versions after an as-yet undated future update.

The new PC version of Need for Speed will also include the console version’s previous updates, which include Icons and Legends and the new Showcase update to Need for Speed will be coming to the PC version some time shortly after launch.

The PC edition of Need for Speed will be available as of March 15th but subscribers to Origin Access can start playing on their PCs as of the 10th of March in a sort of limited early release promotion.


This new version of Need for Speed further advances the range of popular PC games whose latest versions are coming out equipped to offer up 4K UHD graphics to those users who are capable of handling them with their gaming hardware. For now, most 4K gaming, while popular, still suffers from a number of bottlenecks, most fundamental of these being a lack of GPUs that can effectively handle 4K visuals at anything approaching the high frame rates (60+ FPS at a conservative estimate) that are quite easily available to HD gamers and even for 1440p gaming. Even the best current GPUs can barely penetrate the 60Hz mark in 4K and even if newer models could manage faster rendering of 4K graphics, no existing 4K PC monitors are built to handle 4K display at above 60Hz.

That said, the visual impact of gaming in 4K UHD, whether it’s for Need for Speed or in other games like the newest and also 4K-capable version of Grand Theft Auto for PC, does offer a considerable visual impact, particularly on larger 4K screens at close range.

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  • jbr
    February 15, 2016 at 4:12 pm

    How does having an unlocked framerate make this a 4K game?….

    Answer: It doesn’t.

    A game running at 1 FPS @ 3840×2160 is still 4K…..

    Will it have 4K textures?…. if so, then that makes it officially a 4K title….


    • Stephen
      February 15, 2016 at 5:20 pm

      Hello jbr. Thank you for pointing this out and I think that the choice of wording on my part was poor (it has now been corrected) What was meant is that the frame rate is unlocked (though not quite sure if it still caps out at 60fps, which unlocked frame rates can be limited to) and that the game offers this while also managing 4K graphics.

      Also would like to add that this is a brief news blurb/overview, we haven’t actually had a chance to look into the deeper details of NfS’s graphics capacities.


  • Robert
    February 15, 2016 at 6:25 pm

    Stephen, l think jbr is trying to say is why guess? Guessing isn’t news, it’s misinformation at best.

    The frame rate is unlocked and that the game offers this while also managing 4K graphics? What does this mean????

    Unlocked frame rates are capped????? What?


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