4K PC version of Need for Speed coming soon and it will include manual transmission
Stephan Jukic – February 15, 2016
As recently announced by game-maker Electronic Arts, the PC version of Need for Speed will be hitting shelves on March 15th. The company also put out a “PC Reveal” promotional video which uses the song “Get Low” to show off how the new PC game looks, with footage from the video clip being representative of what gamers will actually see in the new Need for Speed game, according to EA.
The company’s promotional video also clearly confirms how the PC version of Need for Speed will support gamepads like Xbox One controllers and steering wheels from companies like Logitech, Thrustmaster or Fanatec.
Furthermore, in a recent blog post, developer Ghost Games also confirmed that Need for Speed PC will run at higher frame rates on PCs than on consoles, as long as said PCs can handle the FPS. More simply, the new game offers an unlocked frame rate and the capacity to offer up 4K visuals to those with UHD-capable GPUs and of course, an appropriate 4K UHD monitor.
Ghost also confirmed that the Need for Speed PC version gives users the opportunity to use a manual transmission, which has been something heavily discussed by fans of NfS. The manual transmission will also come to Xbox One and Playstation 4 versions after an as-yet undated future update.
The new PC version of Need for Speed will also include the console version’s previous updates, which include Icons and Legends and the new Showcase update to Need for Speed will be coming to the PC version some time shortly after launch.
The PC edition of Need for Speed will be available as of March 15th but subscribers to Origin Access can start playing on their PCs as of the 10th of March in a sort of limited early release promotion.
This new version of Need for Speed further advances the range of popular PC games whose latest versions are coming out equipped to offer up 4K UHD graphics to those users who are capable of handling them with their gaming hardware. For now, most 4K gaming, while popular, still suffers from a number of bottlenecks, most fundamental of these being a lack of GPUs that can effectively handle 4K visuals at anything approaching the high frame rates (60+ FPS at a conservative estimate) that are quite easily available to HD gamers and even for 1440p gaming. Even the best current GPUs can barely penetrate the 60Hz mark in 4K and even if newer models could manage faster rendering of 4K graphics, no existing 4K PC monitors are built to handle 4K display at above 60Hz.
That said, the visual impact of gaming in 4K UHD, whether it’s for Need for Speed or in other games like the newest and also 4K-capable version of Grand Theft Auto for PC, does offer a considerable visual impact, particularly on larger 4K screens at close range.
Story by 4k.com